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	<title>MacMobclix | Mac</title>
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		<title>3,266 iPad apps and counting</title>
		<link>http://www.tuaw.com/2010/04/04/3263-ipad-apps-and-counting/</link>
		<comments>http://www.tuaw.com/2010/04/04/3263-ipad-apps-and-counting/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 01:00:00 +0000</pubDate>
		<dc:creator>Michael Grothaus</dc:creator>
				<category><![CDATA[Publishers]]></category>
		<category><![CDATA[TUAW]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[AppShopper]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[Mobclix]]></category>

		<guid isPermaLink="false">http://www.tuaw.com/2010/04/04/3263-ipad-apps-and-counting/</guid>
		<description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/ipad/" rel="tag">iPad</a></p><!--CONTENT START--><a href="http://appshopper.com/ipad/"><img vspace="8" hspace="8" border="1" align="right" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2010/04/appstore20100127.jpg" />AppShopper is listing 3,266 iPad apps available</a> at the time of this writing. That's slightly more than 100 apps added since this morning. As of the morning of April 4th there were a total of 3,122 iPad apps available in the App Store according to Mobclix, a mobile ad exchange. At launch yesterday, the <a href="http://blogs.wsj.com/digits/2010/04/01/app-store-for-ipad-more-than-2300-apps-and-counting/">Wall Street Journal reported 2300 iPad apps available</a> in the App Store.<br />
<br />
Of the 3,100+ apps Mobclix counted, 2,523 -- or roughly 80% of them -- were paid apps with the average price being $4.99. 942 of the iPad apps are games (804 paid, 138 free) and of the 154 book apps virtually all of them are paid. To put all the apps on your iPad would cost you a whopping $12,572.78.<br />
<br />
<a href="http://techcrunch.com/2010/04/04/the-ipad-app-store-now-has-over-3000-apps-only-20-percent-are-free/">TechCrunch</a> contrasts the iPad app numbers with the iPhone apps. Of the 180,000 iPhone apps, 75% are paid. TechCrunch also theorizes that the prices of most iPad apps should go down as developers seek a median level where they can achieve the highest profit possible. After all, selling a hundred thousand copies of your <a href="http://reviews.cnet.com/8301-19512_7-10471978-233.html">app for $1.99 is much better</a> than selling five copies for $49.99.<p style="padding:5px;clear:both"><a href="http://www.tuaw.com">TUAW</a><a href="http://www.tuaw.com/2010/04/04/3263-ipad-apps-and-counting/">3,266 iPad apps and counting</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Sun, 04 Apr 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://techcrunch.com/2010/04/04/the-ipad-app-store-now-has-over-3000-apps-only-20-percent-are-free/">Read</a>&#160;&#124;&#160;<a href="http://www.tuaw.com/2010/04/04/3263-ipad-apps-and-counting/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.tuaw.com/forward/19425949/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.tuaw.com/2010/04/04/3263-ipad-apps-and-counting/#comments" title="View reader comments on this entry">Comments</a>]]></description>
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		<title>eBooks outnumber games in the App Store</title>
		<link>http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/</link>
		<comments>http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 03:00:00 +0000</pubDate>
		<dc:creator>David Winograd</dc:creator>
				<category><![CDATA[Publishers]]></category>
		<category><![CDATA[TUAW]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[AppStore]]></category>
		<category><![CDATA[ebook]]></category>
		<category><![CDATA[eBooks]]></category>
		<category><![CDATA[game apps]]></category>
		<category><![CDATA[GameApps]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[Mobclix]]></category>

		<guid isPermaLink="false">http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/</guid>
		<description><![CDATA[<p>Filed under: <a href="http://www.tuaw.com/category/app-store/" rel="tag">App Store</a>, <a href="http://www.tuaw.com/category/ipad/" rel="tag">iPad</a></p><div style="text-align: center"><img border="1" align="middle" hspace="8" vspace="8" alt="" src="http://www.blogcdn.com/www.tuaw.com/media/2010/03/mobclxuse39.jpg" /></div>
<div style="text-align: left"> </div>
<div style="text-align: center"> </div>
<div style="text-align: left">The number of <a href="http://www.tuaw.com/tag/eBooks/">eBooks</a> in the App Store has surpassed the number of games for the first time, and the spread is widening. <a href="http://www.mobclix.com">Mobclix</a>, a mobile device advertising agency, reports that as of last month, there were over 27,000 eBook apps while games were relegated to the runner-up position of 25,400 apps. Over the last reported month, new introductions of eBook apps more than doubled that of games (158 eBook versus 71 game apps). <br />
<br />
There are a number of reasons being kicked around to explain this phenomenon. It's easier to churn out an eBook than a game app. There are more free eBook than gaming apps, since many of the eBooks are out-of-copyright classics or collections of free content; this lowers the cost of development. Once an eBook engine is built it's fairly trivial to use the framework for another book. <strike>Currently there are over 10 times more free eBook apps than paid ones. It's different in gaming where paid apps outstrip free ones by over 2 to 1.  <br />
</strike>Note: One source contradicts another on the above point, so consider it removed.<br />
<br />
These eBook apps will, of course, work on an iPad, but the Apple idea is to have you use one eBook reader and that would be <a href="http://www.digitaltrends.com/mobile/ibooks-what-we-know-of-the-ipads-ibook-app/">iBooks</a>. Jason Kincaid of <a href="http://techcrunch.com/2010/03/08/apple-app-store-books-ipad/">Techcrunch</a>, admittedly with no background evidence, posits that there may be an eBook purge coming. It would be very un-Apple to have an iPad owner searching for a copy of Treasure Island, and letting them find over 25 apps with differing interfaces and many of them free. <br />
<br />
This could be confusing for new iPad owners, and more to the point, Apple can't monetize it. It doesn't sound unreasonable that Apple will do whatever it takes to make iBooks the eReader of choice at the expense of the plethora of current eBook apps. They will be doing it in the name of providing a simpler and more enjoyable user experience, but of course you can't pocket what you can't sell. <br />
<br />
It will be fascinating to watch the eBook market about two months from now, after the first iPads have been delivered, and to see what Apple has planned.<br />
<br />
[<a href="http://www.guardian.co.uk/books/2010/mar/09/books-overtake-games-iphone-apps">via The Guardian</a>]</div>
<div style="text-align: left"> </div>
<div style="text-align: left"> </div><p style="padding:5px;clear:both"><a href="http://www.tuaw.com">TUAW</a><a href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/">eBooks outnumber games in the App Store</a> originally appeared on <a href="http://www.tuaw.com">The Unofficial Apple Weblog (TUAW)</a> on Tue, 09 Mar 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://mobclix.com/">Read</a>&#160;&#124;&#160;<a href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.tuaw.com/forward/19389953/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.tuaw.com/2010/03/09/ebooks-outnumber-games-in-the-app-store/#comments" title="View reader comments on this entry">Comments</a>]]></description>
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		</item>
		<item>
		<title>Shake. Load. Kaboom. $600+/day.</title>
		<link>http://rss.cnn.com/~r/fortuneapple20/~3/LBLbEBc8dVE/</link>
		<comments>http://rss.cnn.com/~r/fortuneapple20/~3/LBLbEBc8dVE/#comments</comments>
		<pubDate>Sat, 10 Oct 2009 19:14:43 +0000</pubDate>
		<dc:creator>Philip Elmer-DeWitt</dc:creator>
				<category><![CDATA[Apple 2.0 (Fortune)]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[aapl]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[Apple 2.0]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Mobclix]]></category>

		<guid isPermaLink="false">http://brainstormtech.blogs.fortune.cnn.com/?p=12673</guid>
		<description><![CDATA[Most iPhone apps lose money, but some freebies &#8212; like Shotgun &#8212; rake in the cash

As an app, Shotgun Free doesn&#39;t do much. Give it a shake and it makes the sound of a shotgun being loaded. Tilt it up sharply and the gun fires with a bang as loud as an Apple (AAPL) iPhone [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=brainstormtech.blogs.fortune.cnn.com&#38;blog=8466345&#38;post=12673&#38;subd=fortunebrainstormtech&#38;ref=&#38;feed=1" />]]></description>
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