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	<title>Macgaming | Mac</title>
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	<description>real-time discovery by s.erious.ly</description>
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		<title>Why don&#8217;t more game developers see royalties from their work?</title>
		<link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/0GtbKZ1wqco/why-dont-more-game-developers-see-royalties-from-their-work.ars</link>
		<comments>http://feeds.arstechnica.com/~r/arstechnica/index/~3/0GtbKZ1wqco/why-dont-more-game-developers-see-royalties-from-their-work.ars#comments</comments>
		<pubDate>Thu, 09 Feb 2012 14:28:45 +0000</pubDate>
		<dc:creator>Kyle Orland</dc:creator>
				<category><![CDATA[ArsTechnica]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[news]]></category>

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		<description><![CDATA[
	  
	  
  
		        
    When people talk about the importance of actually spending money on games, rather than resorting to a used purchase or piracy, the importance of "supporting the developers" is never far from the argument. Yet for a lot of cla...]]></description>
		<wfw:commentRss>http://www.seriouslymac.com/2012/02/09/06/28/45/why-dont-more-game-developers-see-royalties-from-their-work/feed/</wfw:commentRss>
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		<title>Game publishers. Huh? Good god, y&#8217;all, what are they good for?</title>
		<link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/mq7LUb3YNQA/game-publishers-huh-good-god-yall-what-are-they-good-for-absolutely-nothing.ars</link>
		<comments>http://feeds.arstechnica.com/~r/arstechnica/index/~3/mq7LUb3YNQA/game-publishers-huh-good-god-yall-what-are-they-good-for-absolutely-nothing.ars#comments</comments>
		<pubDate>Thu, 09 Feb 2012 01:20:00 +0000</pubDate>
		<dc:creator>Kyle Orland</dc:creator>
				<category><![CDATA[ArsTechnica]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://www.seriouslymac.com/?guid=9004f07207888d83f254c2ed6c16f3d8</guid>
		<description><![CDATA[  
	  
	  
  
		        
    If you ask people what a game developer does, most of them would give a simple answer&#8212;they make games. But if you ask someone what a game publisher does, most casual observers would have a much harder time giving you ...]]></description>
		<wfw:commentRss>http://www.seriouslymac.com/2012/02/08/17/20/00/game-publishers-huh-good-god-yall-what-are-they-good-for/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Mass Effect 3 getting an iOS game</title>
		<link>http://www.tuaw.com/2012/02/07/mass-effect-3-getting-an-ios-game/</link>
		<comments>http://www.tuaw.com/2012/02/07/mass-effect-3-getting-an-ios-game/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 02:00:00 +0000</pubDate>
		<dc:creator>Mike Schramm</dc:creator>
				<category><![CDATA[Publishers]]></category>
		<category><![CDATA[TUAW]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[devices]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[mass effect 3]]></category>
		<category><![CDATA[masseffect3]]></category>

		<guid isPermaLink="false">http://www.tuaw.com/2012/02/07/mass-effect-3-getting-an-ios-game/</guid>
		<description><![CDATA[  Mass Effect 2 got its own iOS game when it was released on the traditional consoles a few years ago, and since Mass Effect 3 is due out in another month or so here, you probably won't be surprised to hear that EA is again planning another iOS game ti...]]></description>
		<wfw:commentRss>http://www.seriouslymac.com/2012/02/07/18/00/00/mass-effect-3-getting-an-ios-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Minecraft developer makes &quot;serious&quot; offer to fund Psychonauts sequel</title>
		<link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/UL0wwTHBV74/minecraft-developer-makes-serious-offer-to-fund-psychonauts-sequel.ars</link>
		<comments>http://feeds.arstechnica.com/~r/arstechnica/index/~3/UL0wwTHBV74/minecraft-developer-makes-serious-offer-to-fund-psychonauts-sequel.ars#comments</comments>
		<pubDate>Tue, 07 Feb 2012 17:52:00 +0000</pubDate>
		<dc:creator>Kyle Orland</dc:creator>
				<category><![CDATA[ArsTechnica]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://www.seriouslymac.com/?guid=ea55cf2e84f182c349db72bf007d5594</guid>
		<description><![CDATA[  
	  
	  
  
		        
    In the annals of video gaming, 2005's mind-bending platformer Psychonauts is right up there with Earthbound and Beyond Good and Evil in the ranks of games that have a devoted cadre of fans eagerly demanding sequels. Now, th...]]></description>
		<wfw:commentRss>http://www.seriouslymac.com/2012/02/07/09/52/00/minecraft-developer-makes-serious-offer-to-fund-psychonauts-sequel/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>DRM server transition to make some Ubisoft games unplayable starting tomorrow</title>
		<link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/osMm36HeVeo/drm-server-transition-to-make-some-ubisoft-games-unplayable-starting-tomorrow.ars</link>
		<comments>http://feeds.arstechnica.com/~r/arstechnica/index/~3/osMm36HeVeo/drm-server-transition-to-make-some-ubisoft-games-unplayable-starting-tomorrow.ars#comments</comments>
		<pubDate>Mon, 06 Feb 2012 21:22:00 +0000</pubDate>
		<dc:creator>Kyle Orland</dc:creator>
				<category><![CDATA[ArsTechnica]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[news]]></category>

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		<description><![CDATA[
  
  

		        
    While DRM schemes are designed to make sure only legitimate purchasers can play a game, the opposite will be true starting tomorrow for some Ubisoft titles. That's when a planned server migration  will temporarily disable the DRM...]]></description>
		<wfw:commentRss>http://www.seriouslymac.com/2012/02/06/13/22/00/drm-server-transition-to-make-some-ubisoft-games-unplayable-starting-tomorrow/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Weekend Time Waster: Solitaire Blitz brings excitement to lonely card clicking</title>
		<link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/nW7X13qACAg/weekend-time-waster-solitaire-blitz-brings-excitement-to-lonely-card-clicking.ars</link>
		<comments>http://feeds.arstechnica.com/~r/arstechnica/index/~3/nW7X13qACAg/weekend-time-waster-solitaire-blitz-brings-excitement-to-lonely-card-clicking.ars#comments</comments>
		<pubDate>Sun, 05 Feb 2012 20:00:00 +0000</pubDate>
		<dc:creator>Kyle Orland</dc:creator>
				<category><![CDATA[ArsTechnica]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[popcap]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[solitaire]]></category>

		<guid isPermaLink="false">http://www.seriouslymac.com/?guid=c134f15c057d6f5f0190168c460c73e6</guid>
		<description><![CDATA[  
	  
	  
  
		        
    Digital forms of Solitaire&#160;have been included with Windows since it reached version 3.0, and they may well represent the most widely played video game series this side of Angry Birds, enjoyed by bored cubicle workers a...]]></description>
		<wfw:commentRss>http://www.seriouslymac.com/2012/02/05/12/00/00/weekend-time-waster-solitaire-blitz-brings-excitement-to-lonely-card-clicking/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>Week in Gaming: Misleading game trailers, Online Passes and cat MMOs</title>
		<link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/k7C2Uzn9xY8/week-in-gaming-misleading-game-trailers-online-passes-and-cat-mmos.ars</link>
		<comments>http://feeds.arstechnica.com/~r/arstechnica/index/~3/k7C2Uzn9xY8/week-in-gaming-misleading-game-trailers-online-passes-and-cat-mmos.ars#comments</comments>
		<pubDate>Sat, 04 Feb 2012 19:00:00 +0000</pubDate>
		<dc:creator>Kyle Orland</dc:creator>
				<category><![CDATA[ArsTechnica]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[weekinreview]]></category>

		<guid isPermaLink="false">http://www.seriouslymac.com/?guid=c7f405fcf858aa01d4e4a526aa0cead4</guid>
		<description><![CDATA[
  
  

		        
    This week, an animated trailer for an imaginary Zelda game got us wondering why exactly games often can't live up to the thrilling scenes we're shown in pre-release videos. We also looked at the slow redefinition of what an Onlin...]]></description>
		<wfw:commentRss>http://www.seriouslymac.com/2012/02/04/11/00/00/week-in-gaming-misleading-game-trailers-online-passes-and-cat-mmos/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		</item>
		<item>
		<title>Fun Game: An Unexpected Guest Decides to Hang Out With You…Against Your Will!</title>
		<link>http://feedproxy.google.com/~r/cultofmac/bFow/~3/jbBGovvJHsk/story01.htm</link>
		<comments>http://feedproxy.google.com/~r/cultofmac/bFow/~3/jbBGovvJHsk/story01.htm#comments</comments>
		<pubDate>Sat, 04 Feb 2012 17:56:00 +0000</pubDate>
		<dc:creator>Cate Defrise</dc:creator>
				<category><![CDATA[CultOfMac]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[apple mac game]]></category>
		<category><![CDATA[game for apple computer]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[hidden object game]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[mac game]]></category>
		<category><![CDATA[mac games and more]]></category>
		<category><![CDATA[Otherworld - Spring of Shadows]]></category>

		<guid isPermaLink="false">http://www.cultofmac.com/?p=144496</guid>
		<description><![CDATA[<a href="http://www.cultofmac.com/144496/fun-game-an-unexpected-guest-decides-to-hang-out-with-you-against-your-will/"><img align="left" hspace="5" width="150" height="150" src="http://cultofmac.cultofmaccom.netdna-cdn.com/wp-content/uploads/2012/02/otherworldspringofshadows-150x150.jpg" class="alignleft tfe wp-post-image" alt="" /></a>Every week Mac Games and More features a fun, casual game you can play over the weekend. This week&#8217;s selection has you getting out into the countryside for some peace and quiet but that&#8217;s the last thing you find once you arrive&#8230; Download it now Otherworld &#8211; Spring of Shadows (hidden objects) &#8211; When you [...]<img width="1" height="1" src="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c666a78/mf.gif" border="0" /><div><p>Related Stories</p><ul><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c607522/l/0L0Scultofmac0N0C1437750Cturn0Eany0Eusb0Ememory0Estick0Einto0Ean0Eultra0Esecure0Epassword0Eprotected0Efilestore0Eos0Ex0Etips0C/story01.htm">Turn Any USB Memory Stick Into An Ultra-Secure, Password Protected Filestore [OS X Tips]</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c61e12f/l/0L0Scultofmac0N0C1443720Cthe0Ebest0Eiphone0Etrain0Egame0Ejust0Egot0Ebetter0C/story01.htm">The Best iPhone Train Game Just Got Better</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c626860/l/0L0Scultofmac0N0C1443860Cif0Eibm0Ecan0Ewin0Ewith0Emacs0Eand0Eipads0Ein0Ebusiness0Ewhy0Ecant0Eyou0C/story01.htm">If IBM Can Win With Macs And iPads In Business, Why Can’t You?</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c631477/l/0L0Scultofmac0N0C144430A0Capples0Efactories0Eare0Esweatshops0Ebut0Etheyre0Ebetter0Ethan0Ecompetition0Esays0Elabor0Eactivist0C/story01.htm">Apple’s Factories Are “Sweatshops” — But They’re Better Than Competition, Says Labor Activist</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c6bdc4e/l/0L0Scultofmac0N0C1445410Csave0Eyour0Emacs0Eiwork0Edocuments0Edirectly0Eto0Eicloud0Evideo0Ehow0Eto0C/story01.htm">Save Your Mac’s iWork Documents Directly To iCloud [Video How-To]</a></li></ul></div><div><table border='0'><tr><td valign='middle'><a href="http://share.feedsportal.com/viral/sendEmail.cfm?lang=en&#38;title=Fun+Game:+An+Unexpected+Guest+Decides+to+Hang+Out+With+You%E2%80%A6Against+Your+Will!&#38;link=http://www.cultofmac.com/144496/fun-game-an-unexpected-guest-decides-to-hang-out-with-you-against-your-will/" target="_blank"><img src="http://res3.feedsportal.com/images/emailthis2.gif" border="0" /></a></td><td valign='middle'><a href="http://res.feedsportal.com/viral/bookmark.cfm?title=Fun+Game:+An+Unexpected+Guest+Decides+to+Hang+Out+With+You%E2%80%A6Against+Your+Will!&#38;link=http://www.cultofmac.com/144496/fun-game-an-unexpected-guest-decides-to-hang-out-with-you-against-your-will/" target="_blank"><img src="http://res3.feedsportal.com/images/bookmark.gif" border="0" /></a></td></tr></table></div><br /><br /><a href="http://da.feedsportal.com/r/123996097297/u/49/f/606249/c/33797/s/1c666a78/a2.htm"><img src="http://da.feedsportal.com/r/123996097297/u/49/f/606249/c/33797/s/1c666a78/a2.img" border="0" /></a>]]></description>
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		<item>
		<title>Atari team rejoins to make mobile titles</title>
		<link>http://www.tuaw.com/2012/02/03/atari-team-rejoins-to-make-mobile-titles/</link>
		<comments>http://www.tuaw.com/2012/02/03/atari-team-rejoins-to-make-mobile-titles/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 23:00:00 +0000</pubDate>
		<dc:creator>Mike Schramm</dc:creator>
				<category><![CDATA[Publishers]]></category>
		<category><![CDATA[TUAW]]></category>
		<category><![CDATA[atari]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[innovative leisure]]></category>
		<category><![CDATA[InnovativeLeisure]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[seamus-blackley]]></category>
		<category><![CDATA[team]]></category>

		<guid isPermaLink="false">http://www.tuaw.com/2012/02/03/atari-team-rejoins-to-make-mobile-titles/</guid>
		<description><![CDATA[  Seamus Blackley is one of the co-creators of Microsoft's original Xbox console, and he put together a really interesting team of old-school Atari game developers recently to make mobile games. Blackley's new company is called Innovative Leisure, and ...]]></description>
		<wfw:commentRss>http://www.seriouslymac.com/2012/02/03/15/00/00/atari-team-rejoins-to-make-mobile-titles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Best iPhone Train Game Just Got Better</title>
		<link>http://feedproxy.google.com/~r/cultofmac/bFow/~3/VmfEr3jY88E/story01.htm</link>
		<comments>http://feedproxy.google.com/~r/cultofmac/bFow/~3/VmfEr3jY88E/story01.htm#comments</comments>
		<pubDate>Fri, 03 Feb 2012 19:38:44 +0000</pubDate>
		<dc:creator>Eli Milchman</dc:creator>
				<category><![CDATA[CultOfMac]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[board]]></category>
		<category><![CDATA[days-of-wonder]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ios]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[pocket]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[ticket to ride]]></category>
		<category><![CDATA[trains]]></category>

		<guid isPermaLink="false">http://www.cultofmac.com/?p=144372</guid>
		<description><![CDATA[<a href="http://www.cultofmac.com/144372/the-best-iphone-train-game-just-got-better/"><img align="left" hspace="5" src="http://cultofmac.cultofmaccom.netdna-cdn.com/wp-content/uploads/2012/02/ttr-pocket.tiff" class="alignleft tfe wp-post-image" alt="ttr-pocket" /></a>A few months ago, Days of Wonder released the &#036;2 iPhone version of their overwhelmingly popular, award-winning board game, Ticket to Ride. Ticket to Ride Pocket amazed everyone by including all the elements of the iPad version in a smaller, tighter, but just as engrossing package — only with one huge hole: While you could [...]<img width="1" height="1" src="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c61e12f/mf.gif" border="0" /><div><p>Related Stories</p><ul><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c660e2a/l/0L0Scultofmac0N0C1444870Capple0Ebrings0Egenius0Erecommendations0Efor0Emovies0Eand0Etv0Eshows0Eto0Ethe0Eapple0Etv0C/story01.htm">Apple Brings Genius Recommendations For Movies And TV Shows To The Apple TV</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c6610e0/l/0L0Scultofmac0N0C1444910Cavid0Elaunches0Esemi0Eprofessional0Evideo0Eediting0Eapp0Efor0Ethe0Eipad0C/story01.htm">Avid Launches Semi-Professional Video Editing App For The iPad</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c666a78/l/0L0Scultofmac0N0C1444960Cfun0Egame0Ean0Eunexpected0Eguest0Edecides0Eto0Ehang0Eout0Ewith0Eyou0Eagainst0Eyour0Ewill0C/story01.htm">Fun Game: An Unexpected Guest Decides to Hang Out With You…Against Your Will!</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c6a3351/l/0L0Scultofmac0N0C1444560Cwhy0Eapples0Eupcoming0Etv0Ewill0Ehave0Ean0Eairplay0Einterface0C/story01.htm">Why Apple’s Upcoming TV Will Have An AirPlay Interface</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c6bdc4e/l/0L0Scultofmac0N0C1445410Csave0Eyour0Emacs0Eiwork0Edocuments0Edirectly0Eto0Eicloud0Evideo0Ehow0Eto0C/story01.htm">Save Your Mac’s iWork Documents Directly To iCloud [Video How-To]</a></li></ul></div><div><table border='0'><tr><td valign='middle'><a href="http://share.feedsportal.com/viral/sendEmail.cfm?lang=en&#38;title=The+Best+iPhone+Train+Game+Just+Got+Better&#38;link=http://www.cultofmac.com/144372/the-best-iphone-train-game-just-got-better/" target="_blank"><img src="http://res3.feedsportal.com/images/emailthis2.gif" border="0" /></a></td><td valign='middle'><a href="http://res.feedsportal.com/viral/bookmark.cfm?title=The+Best+iPhone+Train+Game+Just+Got+Better&#38;link=http://www.cultofmac.com/144372/the-best-iphone-train-game-just-got-better/" target="_blank"><img src="http://res3.feedsportal.com/images/bookmark.gif" border="0" /></a></td></tr></table></div><br /><br /><a href="http://da.feedsportal.com/r/123996021552/u/49/f/606249/c/33797/s/1c61e12f/kg/300/a2.htm"><img src="http://da.feedsportal.com/r/123996021552/u/49/f/606249/c/33797/s/1c61e12f/kg/300/a2.img" border="0" /></a>]]></description>
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		<title>Boom to bust: THQ&#8217;s &quot;revolutionary&quot; uDraw now filling warehouse shelves</title>
		<link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/lIUujI0bLYk/boom-to-bust-thqs-revolutionary-udraw-now-filling-warehouse-shelves.ars</link>
		<comments>http://feeds.arstechnica.com/~r/arstechnica/index/~3/lIUujI0bLYk/boom-to-bust-thqs-revolutionary-udraw-now-filling-warehouse-shelves.ars#comments</comments>
		<pubDate>Fri, 03 Feb 2012 18:55:00 +0000</pubDate>
		<dc:creator>Kyle Orland</dc:creator>
				<category><![CDATA[ArsTechnica]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://www.seriouslymac.com/?guid=0ed8d8cc276feb593dccfbf6d9138be5</guid>
		<description><![CDATA[  
	  
	  
  
		        
    Back in the long-ago days of the 2010 holiday season, it looked like THQ had a hit on its hands with its out-of-left-field uDraw Game Tablet, a slate-like controller that used a stylus to let players draw on the TV. The com...]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Bloody *@#%$ Wingsticks! Cutting Edge Shooter Rage:Campaign Edition Hits the Mac App Store</title>
		<link>http://feedproxy.google.com/~r/cultofmac/bFow/~3/ZAn7IxDUz2Q/story01.htm</link>
		<comments>http://feedproxy.google.com/~r/cultofmac/bFow/~3/ZAn7IxDUz2Q/story01.htm#comments</comments>
		<pubDate>Thu, 02 Feb 2012 23:20:08 +0000</pubDate>
		<dc:creator>Eli Milchman</dc:creator>
				<category><![CDATA[CultOfMac]]></category>
		<category><![CDATA[Publishers]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[first person shooter]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[id-software]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[rage]]></category>

		<guid isPermaLink="false">http://www.cultofmac.com/?p=144213</guid>
		<description><![CDATA[<a href="http://www.cultofmac.com/144213/bloody-wingsticks-cutting-edge-shooter-ragecampaign-edition-hits-the-mac-app-store/"><img align="left" hspace="5" width="150" height="150" src="http://cultofmac.cultofmaccom.netdna-cdn.com/wp-content/uploads/2012/02/rage-1-150x150.jpg" class="alignleft tfe wp-post-image" alt="rage-1" /></a>If today&#8217;s release of Id&#8217;s mind-blowing, Wasteland-themed Rage: Campaign Edition first-person shooter on the Mac App Store is any indication, the days of your mouth-breathing PC friends making fun of you because &#8220;you can&#8217;t play games on your Mac&#8221; may be numbered. That&#8217;s because, apart from a few notable exceptions (some excellent titles from Blizzard [...]<img width="1" height="1" src="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c5bc31a/mf.gif" border="0" /><div><p>Related Stories</p><ul><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c620c87/l/0L0Scultofmac0N0C1442310Cthe0Ebest0Eios0Egames0Ewith0Eairplay0Esupport0Eapp0Eguide0C/story01.htm">The Best iOS Games With AirPlay Support [App Guide]</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c624e28/l/0L0Scultofmac0N0C1443780Capple0Eclarifies0Eeula0Efor0Eibooks0Eauthor0Eno0Ewe0Edont0Ewant0Eto0Esteal0Eownership0Eof0Eyour0Ebooks0C/story01.htm">Apple Clarifies EULA For iBooks Author: No, We Don’t Want To Steal Ownership Of Your Books</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c626860/l/0L0Scultofmac0N0C1443860Cif0Eibm0Ecan0Ewin0Ewith0Emacs0Eand0Eipads0Ein0Ebusiness0Ewhy0Ecant0Eyou0C/story01.htm">If IBM Can Win With Macs And iPads In Business, Why Can’t You?</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c62cc5e/l/0L0Scultofmac0N0C144330A0Chow0Ethe0Eipad0Eis0Erevolutionizing0Ebranding0Eexclusive0Ebook0Eexcerpt0C/story01.htm">How The iPad Is Revolutionizing Branding [Exclusive Book Excerpt]</a></li><li><a href="http://cultofmac.com.feedsportal.com/c/33797/f/606249/s/1c631477/l/0L0Scultofmac0N0C144430A0Capples0Efactories0Eare0Esweatshops0Ebut0Etheyre0Ebetter0Ethan0Ecompetition0Esays0Elabor0Eactivist0C/story01.htm">Apple’s Factories Are “Sweatshops” — But They’re Better Than Competition, Says Labor Activist</a></li></ul></div><div><table border='0'><tr><td valign='middle'><a href="http://share.feedsportal.com/viral/sendEmail.cfm?lang=en&#38;title=Bloody+*@%23%25$+Wingsticks!+Cutting+Edge+Shooter+Rage:Campaign+Edition+Hits+the+Mac+App+Store&#38;link=http://www.cultofmac.com/144213/bloody-wingsticks-cutting-edge-shooter-ragecampaign-edition-hits-the-mac-app-store/" target="_blank"><img src="http://res3.feedsportal.com/images/emailthis2.gif" border="0" /></a></td><td valign='middle'><a href="http://res.feedsportal.com/viral/bookmark.cfm?title=Bloody+*@%23%25$+Wingsticks!+Cutting+Edge+Shooter+Rage:Campaign+Edition+Hits+the+Mac+App+Store&#38;link=http://www.cultofmac.com/144213/bloody-wingsticks-cutting-edge-shooter-ragecampaign-edition-hits-the-mac-app-store/" target="_blank"><img src="http://res3.feedsportal.com/images/bookmark.gif" border="0" /></a></td></tr></table></div><br /><br /><a href="http://da.feedsportal.com/r/123995983279/u/49/f/606249/c/33797/s/1c5bc31a/kg/300/a2.htm"><img src="http://da.feedsportal.com/r/123995983279/u/49/f/606249/c/33797/s/1c5bc31a/kg/300/a2.img" border="0" /></a>]]></description>
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		<title>Former Xbox Live marketing exec may join Apple</title>
		<link>http://www.tuaw.com/2012/02/02/former-xbox-live-marketing-exec-joins-apple/</link>
		<comments>http://www.tuaw.com/2012/02/02/former-xbox-live-marketing-exec-joins-apple/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 21:00:00 +0000</pubDate>
		<dc:creator>Kelly Hodgkins</dc:creator>
				<category><![CDATA[Publishers]]></category>
		<category><![CDATA[TUAW]]></category>
		<category><![CDATA[apple corporate]]></category>
		<category><![CDATA[AppleCorporate]]></category>
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		<category><![CDATA[gaming]]></category>
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		<category><![CDATA[marketing]]></category>
		<category><![CDATA[portable gaming]]></category>
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		<category><![CDATA[Robin Burrowes]]></category>
		<category><![CDATA[RobinBurrowes]]></category>

		<guid isPermaLink="false">http://www.tuaw.com/2012/02/02/former-xbox-live-marketing-exec-joins-apple/</guid>
		<description><![CDATA[  Apple conquered the smartphone and tablet market, and it may be turning its sights on the gaming market next. According to a report from MCV, Robin Burrowes, the Xbox Live marketing manager for EMEA, has left Microsoft to join Apple. Burrowes will su...]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Daily Update for February 2, 2012</title>
		<link>http://www.tuaw.com/2012/02/02/daily-update-for-february-2-2012/</link>
		<comments>http://www.tuaw.com/2012/02/02/daily-update-for-february-2-2012/#comments</comments>
		<pubDate>Thu, 02 Feb 2012 19:15:00 +0000</pubDate>
		<dc:creator>Steven Sande</dc:creator>
				<category><![CDATA[Publishers]]></category>
		<category><![CDATA[TUAW]]></category>
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		<guid isPermaLink="false">http://www.tuaw.com/2012/02/02/daily-update-for-february-2-2012/</guid>
		<description><![CDATA[  It's the TUAW Daily Update, your source for Apple news in a convenient audio format. You'll get all the top Apple stories of the day in three to five minutes for a quick review of what's happening in the Apple world. You can listen to today's Apple s...]]></description>
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		<title>Final Fantasy XIII-2: better than the last one, but not not by much</title>
		<link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/BIEnOt-mwcw/final-fantasy-xiii-2-better-than-the-last-one-but-not-not-by-much.ars</link>
		<comments>http://feeds.arstechnica.com/~r/arstechnica/index/~3/BIEnOt-mwcw/final-fantasy-xiii-2-better-than-the-last-one-but-not-not-by-much.ars#comments</comments>
		<pubDate>Thu, 02 Feb 2012 17:57:00 +0000</pubDate>
		<dc:creator>Ars Staff</dc:creator>
				<category><![CDATA[ArsTechnica]]></category>
		<category><![CDATA[Publishers]]></category>
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		<category><![CDATA[Reviews]]></category>

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		<description><![CDATA[  
	  
	  
  
		        
    Final Fantasy XIII-2 takes place three years after Final Fantasy XIII. Vanille, Fang, Snow and Lightning are gone; either dead, encased in crystal or disappeared to unknown adventures. Serah Farron, Lightning's sister and S...]]></description>
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