Apple Responds to Spotify’s Claims of Anticompetitive Behavior


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In a lengthy response, Apple has addressed many of the allegations leveled against it by Spotify earlier this week. As we reported, Spotify has filed a complaint with the European Commission alleging that Apple’s treatment of the music streaming service is unfair and anti-competitive. Today, Apple fired back with a response to many of Spotify’s contentions.

Apple denies it has blocked access to its products and updates. To the contrary, the company says it has approved over 200 updates to Spotify’s app and reached out to inquire about the adoption of features like Siri and AirPlay 2. Apple says the only time it has requested changes to Spotify’s apps is when the company ‘has tried to sidestep the same rules that every other app follows.’

Apple also takes issue with what it characterizes as Spotify’s desire for the benefits of a free app without being free. Long Continue reading “Apple Responds to Spotify’s Claims of Anticompetitive Behavior”

Spotify’s EU antitrust complaint could be a serious threat to Apple


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The Apple logo takes corporeal form outside an Apple store.

Enlarge (credit: Andrew / Flickr)

Apple is abusing its control over the iOS App Store to give its own music streaming service an unfair advantage over competitors, Spotify argued in a Wednesday filing with the European Commission.

“Apple has introduced rules to the App Store that purposely limit choice and stifle innovation at the expense of the user experience,” writes Spotify founder and CEO Daniel Ek. “After trying unsuccessfully to resolve the issues directly with Apple, we’re now requesting that the EC take action to ensure fair competition.”

For years, Apple has pressured Spotify to use Apple’s In-App Purchase service to collect subscription fees. Spotify has resisted, largely because Apple takes a whopping 30-percent commission. Over time, Spotify says, Apple has tightened up its app store rules to make it more and more difficult for app makers to direct users to payment methods outside the Apple ecosystem.

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Why has Spotify filed a complaint against Apple to the EU?


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“After careful consideration,” wrote Spotify CEO Daniel Ek, “Spotify has filed a complaint against Apple with the European Commission.” The Swedish streaming company believes that it is the victim of discriminatory practices by the iPhone maker, regarding its app store. After what it describes as years of poor treatment, the company is going to regulators to ask, or force, Apple to “play fair.” Confused? Here’s a little context.

Presidential Candidate Elizabeth Warren’s Plan to ‘Break Up’ Big Tech Companies Could Affect Apple’s App Store


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Senator Elizabeth Warren, who is in the running for the 2020 presidential race as a Democratic candidate, today outlined her proposal for “breaking up” tech giants like Amazon, Google, and Facebook in an effort to combat monopolistic behavior (via CNBC). Apple is not directly mentioned in Warren’s post on Medium, but a representative from her campaign confirmed the plan would affect Apple.

Image via CNBC and Scott Olson/Getty Images


In essence, Warren wants to make “big, structural changes” to the technology sector in order to promote increased competition. The presidential candidate says that these companies have too much power “over our economy, our society, and our democracy,” in the process hurting small businesses and stifling innovation.

To combat this, Warren proposes a path to restoring competition to the tech sector in two major steps. The first is by passing legislation that requires large tech platforms to be designated as

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Apple Says European Developers Have Earned Over $25 Billion From App Store


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Apple Music vice president Oliver Schusser spoke with German blog Macerkopf this week, revealing that European developers have now earned over $25 billion from the App Store since its inception in 2008.



Schusser also noted that customers have downloaded and streamed over 50 billion episodes of 650,000 active shows on Apple Podcasts.

Apple provided MacRumors with Schusser’s full remarks in English:

Our services division which includes the content stores, Apple Pay and iCloud storage is on target to be a $40 billion business annually. In January we announced developer earnings on the App Store have reached $120 billion. Payments to European developers have just passed $25 billion. Apple Music now has 50 million paid users around the world since launching just under 4 years ago. We’re the the #1 music streaming service in the US and the leading music service globally on iPhone. Our customers love the amazing content, whether

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Does Apple plan one App Store to rule them all?


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News on the Mac is an early example of a Marzipan iOS>Mac app.

One App Store to rule them all: Apple plans to make it possible to build an app once and distribute it for iPhone, iPad and Mac by 2022, report claims.

The Bloomberg story doesn’t add too much detail to what we know about Apple’s multi-year Project Marzipan plan, beyond explaining that some of the impacts of the plan will be staggered.

Does Apple plan one App Store to rule them all?

The report suggests that while Apple will launch SDKs that make it much easier to write iPad apps that also works on Macs at WWDC 2019, it won’t be until 2020 that we see iPhone apps become as easy to port.

In part this port problem purportedly comes as a result of the big difference in size between your iPhone apps and those that

Here's what Eddy Cue just told us about Apple's media plans
Joke Chefs Apron In My Defence They Left Me Unsupervised Black One Size

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Apple’s iOS-to-Mac efforts will reportedly start this June


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Google isn’t the only one with a sweet tooth for cross-platform apps. Apple’s own gestating app merger — code-named “Marzipan” — is set to launch at WWDC in June, according to Bloomberg‘s Mark Gurman. Apple will reportedly start by giving devs the ability to port iPad apps to Mac. It will apparently expand the software to include iPhone apps next year. And by 2021, Apple’s grand plan to let developers merge Phone, iPad, and Mac applications into one app will be complete — meaning they’ll no longer have to re-write the underlying code for their software, nor will they have to submit their work to different Apple App Stores.

Source: Bloomberg

Gambling, porn, and piracy on iOS: Apple’s enterprise certificate woes continue


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Apps on an iPhone X.

Enlarge / Apps on an iPhone X. (credit: Samuel Axon)

Rival tech giants like Google and Facebook aren’t the only companies abusing Apple’s enterprise certifications to distribute unapproved apps in the Apple App Store on iOS, according to reports from Reuters and TechCrunch.

Apple’s Enterprise Developer Program is intended to facilitate distribution of apps across devices internally within corporations, governments, and other organizations. Apple explicitly forbids its use for any other purpose in its terms of service.

But the Reuters report describes the use of enterprise certificates to distribute pirated versions of popular iOS software like Minecraft, Spotify, and Pokémon Go. For example, a free version of Minecraft (which is normally a premium app) is distributed by TutuApp using the method. Another pirate distributor, AppValley, offers a version of the Spotify app with the ads that support Spotify and the music artists stripped out completely.

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iOS: How to unsubscribe from an App Store app


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“There, there, that’s how to unsubscribe from iTunes Match!”

If you have ever subscribed to an App Store app you should also know how to unsubscribe from those apps.

How to unsubscribe from an App Store app

Unsubscribing from apps was once a quite Byzantine task, but Apple has made it easier in a recent iOS software update. Now you can unsubscribe in a couple of clicks.

Here is how it is done:

  • Open the App Store on your iPhone
  • Tap your user icon at the top right of the App Store front page
  • On the next page you will now find an item called ‘Manage Subscriptions’
  • Tap this and you will be taken to a page listing all your active and inactive subs.
  • Tap an Active subscription in the list and you will be taken to the Edit Subscriptions page, where you can tap Cancel Subscriptions to turn
    Apple MacBook Air (13-inch Retina display, 1.6GHz dual-core Intel Core i5, 256GB) - Space Grey (Latest Model)

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iOS pirates are using Apple’s developer certificates to share hacked apps


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Just days after it was revealed that dozens of gambling and pornographic apps have been abusing enterprise certificates to distribute apps outside of Apple’s app store, Reuters has found that software pirates have been using the same process to distribute hacked versions of popular apps such as Spotify, Minecraft and Pokemon Go. The apps have been modified to block in-app advertising and make paid-for features available for free.

Source: Reuters

Porn and gambling apps are also abusing Apple’s enterprise certificates


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Following the controversy over Facebook and Google‘s misuse of enterprise certificates to distribute apps outside of Apple’s App Store, TechCrunch reports that dozens of gambling and pornographic apps used the same process to sidestep Apple’s normal restrictions. Engadget reached out to Apple for comment regarding the report and will update this story if we hear back.

Source: TechCrunch

Average U.S. iPhone User Spent $79 on Apps Last Year


This post is by Juli Clover from MacRumors: Mac News and Rumors - Front Page


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iPhone users in the United States spent an average of $79 on App Store games and apps in 2018 according to an upcoming Sensor Tower report shared today by TechCrunch.

At $79, the revenue generated per active U.S. iPhone grew 36 percent year over year, up from an average of $58 spent per iPhone in 2017. iPhone users spent about $21 more in 2018 on in-app purchases and paid downloads.



Much of the spending growth came from mobile gaming, with 56 percent of the $79 total average attributed to App Store games.

Spending was also up quite a lot in other categories such as entertainment, music, social networking, and health and fitness.



Sensor Tower believes that subscription apps are a contributing factor for the increased spending in many of these non-faming categories.

Apple’s App Store is a major revenue driver for Apple in its services category, with app purchases

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Apple to developers: disclose screen recording or get booted from App Store


This post is by Valentina Palladino from Ars Technica


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The home screen on the iPhone XS.

Enlarge / The home screen on the iPhone XS. (credit: Valentina Palladino)

Apple has begun notifying developers who use screen-recording code in their apps to either properly disclose it to users or remove it entirely if they want to keep their apps in the App Store. The move comes after a TechCrunch report showed that many apps do not disclose such activity to users at all, and some sensitive user data has been compromised through screen recordings.

“Protecting user privacy is paramount in the Apple ecosystem,” an Apple spokesperson told TechCrunch. “Our App Store Review Guidelines require that apps request explicit user consent and provide a clear visual indication when recording, logging, or otherwise making a record of user activity.”

The initial report highlighted third-party analytics code used by Air Canada, Expedia, Hotels.com, Hollister and other companies in their mobile apps that allows them to record the screens

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Apple Forces Developers to Remove Screen Recording Code From iOS Apps


This post is by Juli Clover from MacRumors: Mac News and Rumors - Front Page


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Yesterday, TechCrunch discovered that multiple popular iPhone apps from major companies are using intrusive analytics services that capture data ranging from taps and swipes to full screen recordings, all without customers knowing about it.



Today, Apple has informed app developers that this kind of screen recording analytics code needs to be clearly disclosed to customers or removed from iOS apps. From an Apple spokesperson’s email to TechCrunch:

“Protecting user privacy is paramount in the Apple ecosystem. Our App Store Review Guidelines require that apps request explicit user consent and provide a clear visual indication when recording, logging, or otherwise making a record of user activity.”

“We have notified the developers that are in violation of these strict privacy terms and guidelines, and will take immediate action if necessary,” the spokesperson added.

At least one developer has already been told to remove the code that recorded app activities. From

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Some Popular iPhone Apps Secretly Record Your Screen for Analytics Purposes


This post is by Juli Clover from MacRumors: Mac News and Rumors - Front Page


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Multiple popular iPhone apps from major companies are using intrusive analytics services that capture detailed data like taps, swipes, and even screen recordings without customer knowledge, reports TechCrunch.

Apps that include Abercrombie & Fitch, Hotels.com, Air Canada, Hollister, Expedia, and Singapore Airlines are using Glassbox, a customer experience analytics firm that lets developers use “session replay” screen recording technology within their apps.



Session replays let developers screenshot or record or a user’s screen and then play back those recordings to see how users interact with their apps. Taps, button pushes, and keyboard entries are all captured and provided to app developers.

Some apps, such as Air Canada, don’t properly mask data that’s recorded, exposing information like passport numbers and credit card information. Air Canada employees with access to the screenshot database can readily see this data.

TechCrunch had mobile app expert The App Analyst look at some

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App Developers Have Earned $120 Billion Since App Store Launched in 2008


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App Store developers have earned a total of $120 billion since the App Store launched back in 2008, Apple announced today. More than a quarter of that total was earned in the past year alone, according to Apple.

The App Store has seen significant growth in revenue with each quarter and it brings in a major part of Apple’s growing services revenue.



The new App Store metric was highlighted as part of an Apple Newsroom article covering the launch of the Entrepreneur Camp, which allows female-founded app development companies to attend a program at the Apple Park campus in Cupertino.

Entrepreneur Camp is designed to provide female app creators with “the tools needed to thrive in today’s global app economy.” There are 11 female app founders who are joining the inaugural program, which will last for two weeks.



Each attendee will have access to an immersive hands-on technology lab

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Apple Reportedly Considering Gaming Subscription Service


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Apple has held discussions with developers about a potential gaming subscription service, according to Cheddar‘s Alex Heath.



The report, citing five unnamed sources, claims the service would function like “Netflix for games,” providing paying subscribers with access to a bundle of games for a set price. Apple began privately discussing the service with game developers in the second half of 2018, according to the report.

It’s unclear how much the subscription will cost, when it may launch, or what kind of games Apple will offer. Apple has App Stores full of games on the iPhone, iPad, and iPod touch, Mac, and Apple TV, but many are free-to-download “freemium” titles supported by in-app purchases like coins and jewels.

The service, said to be in the early stages of development, could bring more visibility to paid titles like Alto’s Odyssey and Monument Valley rather than freemium titles like

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Wow! We spent over $322m at Apple’s App Store on New Year’s Day


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Apple just invented the App Store business

Eager to break negative perception with some positive news, Apple today told us that Apple services set new all-time records in multiple categories, including the App Store, Apple Music, Cloud Services, Apple Pay and the App Store’s search ad business.

Over $3,000 a second

Apple also confirmed the power of its services business, confirming customers spent over a billion dollars at the App Store between Christmas Eve and New Year’s Eve.

A new record too – we spent $1.22 billion over the holiday season, and delivered an all-new App Store sales record on New Year’s Day when we spent over $322 million, setting a new single-day record.

(That’s over $200,000 every minute).

“The holiday week was our biggest week ever with more than $1.22 billion spent on apps and games, and New Year’s Day set a new single-day record at more

Creative Selection: Inside Apple's Design Process During the Golden Age of Steve Jobs

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Apple Announces Record App Store Sales During Holidays


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Hot on the heels of yesterday’s announcement regarding disappointing holiday iPhone sales, today Apple has better news to share: the App Store enjoyed a record breaking sales period recently, with over $1.22 billion in App Store spending taking place between Christmas Eve and New Year’s Eve. This marks the biggest sales week ever for the App Store, and it was followed by the biggest single day ever: New Year’s Day 2019 brought $322 million in sales, up from last year’s then-record $300 million.

Apple’s press release provides more color on some apps and categories that were particularly successful:

Gaming and self-care were the most popular categories of app downloads and subscriptions during the holidays. Globally, multiplayer games including Fortnite and PUBG were among the top downloaded games over the holidays, along with Brawl Stars, Asphalt 9 and Monster Strike. Productivity, Health & Fitness and Education apps are Continue reading “Apple Announces Record App Store Sales During Holidays”

App Store Hits New Single-Day Revenue Record on New Year’s Day With Customers Spending $322 Million


This post is by Juli Clover from MacRumors: Mac News and Rumors - Front Page


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Following the news that iPhone sales were down during the month of December leading Apple to cut its guidance for Q1 2019, the company is aiming to soften the blow with some positive news.

Apple today announced that App Store customers set new worldwide spending records over the holidays, with App Store purchases hitting $1.22 billion between Christmas Eve and New Year’s Eve.



On New Year’s Day specifically, customers spent over $322 million on App Store purchases, setting a new single-day record.

“The App Store had a record-breaking holiday week and New Year’s Day. The holiday week was our biggest week ever with more than $1.22 billion spent on apps and games, and New Year’s Day set a new single-day record at more than $322 million,” said Phil Schiller, Apple’s senior vice president of Worldwide Marketing. “Thanks to the inspiring work of our talented developers and the support

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